Re: Adding Texture to the Surface of an STL file

From: Haeseong J. Jee (지해성) (jacobjee@wow.hongik.ac.kr)
Date: Wed Jul 16 1997 - 05:02:04 EEST


Dear Mr. Hastbacka,

My PH.D. thesis in M.I.T., USA, was related to overlay a surface
macro-texture on an hip-joint implant stem (STL file, of course). A
resulting paper was
published in SFF Symposium 96, Texas, USA.

The resulting file, however, is not STL. As you guess, STL file including
thousands of texture features could be several Mega byte undesirable.
So, I have used different approach. We produced its physical parts using
3D Printing apparatus under developement in MIT.

Mind if I ask you where you are working now and what kind of RP application
you are interested in?

Jacob
-------------------------------------------------
Haeseong Jacob Jee
Assistant Prof.
Dept. of Mechanical Eng.
Hongik University
72-1 Sangsu, Mapo
Seoul 121-791, Korea

Tel) +822-320-1685 Fax) +822-322-7003
Email) jacobjee@wow.hongik.ac.kr
URL) 1. http://wow.hongik.ac.kr/~jacobjee
 2. http://www.hongik.ac.kr/~mech/faculty/lab/jhs/jhs.htm
---------------------------------------------------

----------
> 보낸 사람: MR ALBIN A HASTBACKA <KHVD07A@prodigy.com>
> 받는 사람: rp-ml@bart.lpt.fi
> 제목: Adding Texture to the Surface of an STL file
> 날짜: 1997년 7월 16일 수요일 오전 5:28
>
> -- [ From: Al Hastbacka * EMC.Ver #2.5.3 ] --
>
> I have an STL file where I would like to be able to overlay a thin (0.
> 002") textured surface to produce a resulting STL file that can be
> produced on an RP system. Does anyone have experience in performing
> this type of operation?
>
> Regards,
> Al Hastbacka



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