Can anyone point me to an online tutorial for setting triangle sizes in
STL files?
I seem to manage to produce very large files for small physical
objects. Me gut feeling is that I could reduce the file size, but I
need a handle on just how far I can go without compromising the quality
of the finished object.
-- Bill Bedford "Man is an animal suspended in webs of significance he himself has spun" -- Clifford GeertzReceived on Mon Sep 20 11:23:46 2010
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