Re: [rp-ml] 3D surface structures on STL-files

From: Ricardo Amaral <rp-ml_at_modellistica.com.br>
Date: Sat Oct 25 2008 - 00:34:27 EEST

Hi Urban,

I bumped onto the Rhino resource for this today, here it goes:

http://en.wiki.mcneel.com/default.aspx/McNeel/Displacement.html

Ricardo

Date:Fri, 24 Oct 2008 13:24:29 -0200
From: rp-ml@modellistica.com.br
To: Urban Harrysson <urban.harrysson@fcubic.com>
 <rp-ml@rapid.lpt.fi>
> Hi Urban,
>
> This is done with rendering engines, it's called displacement
> mapping. Rhino 4 has an add on that does it and AIR from Sitex
> Graphics has an option to dump such geometry to OBJ files. Both
> cases the triangle mesh will require some touch up. Other rendering
> packages should do the same, these just are the ones I used.
>
> Regards,
>
> Ricardo
>
>
> Date:Fri, 24 Oct 2008 14:52:13 +0200
> From: urban.harrysson@fcubic.com
> To: <rp-ml@rapid.lpt.fi>
>> Does anyone know of a way to add 3D surface structures on STL
>> files? Some software can add 2D structures by mapping a picture
>> on the geometry, but to create parts with actual 3D structures
>> you would need to modify the STL-file (add a lot of triangles) or
>> work with the sliced data.
>>
>> Is there any software at all that can create such structures? The
>> new computer animated movies appears to have very detailed
>> modelling in 3D.
>>
>> Best Regards,
>> Urban Harrysson
>> ---------------------------------------
>> Urban Harrysson
>> fcubic ab
>> www.fcubic.com
>> urban.harrysson@fcubic.com
>> Phone +46 31 706 6162
>> Handy +46-70-6 25 25 17
Received on Sat Oct 25 00:42:57 2008

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