RE: Form Z and Other

From: Jim Carruthers (jcarruth@leevalley.com)
Date: Mon Sep 28 1998 - 15:52:28 EEST


> 6. A program such as this offering so many potential applications is a
> difficult and deep program to learn. Its not a walk in the park. I have
> found out over 4 years of using this program that it continues to offer
> new ways to work a model. Its nearest competitor in the price range is
> Rhino and imho Form Z kicks rhino into the next time zone in terms of
> speed, stability, and useability.
>

Hello list,

This is my first post. This might not be the best way to start it off, but
hey, might as well make a splash...

I don't mind you extholling the virtues of From Z, but DON'T knock Rhino.
 You obviously havnen't used it in a long time, and/or are trying to sell
your own product. I've used both and I know people who love Form Z(mostly
'cause they're Mac addicts so there isn't really anything else,) but I'm
sorry, for design-related stuff there's not much comparison. There's
nothing better at what Rhino does (NURBS surface/solid modeling)that costs
less than $20,000. It's rock-solid stable, tight, and blazing fast, both
in performance(even though V1 lacks OpenGL support)and interface. It's
just about the best-made, best-supported piece of software available
today--and it's not even available commercially yet--with the most
fanatical group of devoted users. Check out http://solidsmodeling.com/ to
see how some Pro/E whiz is using it for animation, even though it lacks
such capabilities. I'm a designer and I use it with Pro/E as a conceptual
tool and for complex surfacing, as well as an STL translator(there's
nothing short of dedicated conversion software with more complete and
robust file transfer.) Form Z may be more suitable for some stuff, but
make no mistake, Rhino's rewriting the rulebook for 3D.

Jim
----------------------------------------------------------------------
James Carruthers Canica Design
jcarrut@vsynth.carleton.ca jcarruth@leevalley.com
Hydraulic Design
http://vsynth.carleton.ca/~jcarrut/
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